Battlefield 2 v1.2 patch now available....
If you play Battlefield 2 (see previous post here) I strongly recommend you download and install the latest v1.2 patch from EA Games. It contains a lot more bug fixes and tweaks to balance and improve gameplay, adds some new capabilities as well as some more unlockable weapons, and it gets rid of a lot of the exploits in the game which a lot of unsporting players resort to. Hopefully we'll be seeing the last of those "bunny-hoppers" and "dolphin-divers" that take so much fun and realism out of the game by jumping and diving around like a bunch of idiots.
Here's a list of the improvements:
Helicopter now carry 8 missiles rather than 14
TV-Guided missile now have a shorter range
Hit points on all air vehicles has been reduced
AA missile lock has been improved
Support kits have had their primary weapons adjusted for accuracy
Sniper kits have had their primary weapons adjusted for accuracy
Anti-Tank kits have had their primary weapons adjusted for accuracy
"Dolphin Diving" is no longer possible
Players can no longer jump and shoot at the same time
"Prone Spamming" is now fixed
"Sprint exploit" is now fixed
The Sa80 weapon has been improved
The G3A3 weapon has been improved
Reload while sprinting has been enabled
Chinese and MEC APCs can now shoot through penetrable materials
Damage decreased for the M134
Medic defibrillator paddles have been adjusted. They now reload while not in use.
Server search filters now work properly
All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the “G” key.
Mines can no longer be destroyed with other explosives
Flash bang effect radius decreased
Added unlocks for Sniper and AT kits
Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
Fixed a bug whereby non-xpack mods cannot use xpack shaders.
Fixed bug in TV guided missiles of Havoc helicopter
Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
APC Update – “Chinese and MEC APCs can now shoot through penetrable materials”. This fix was a miscommunication to the patch team. Chinese and MEC APC’s have been reverted and the LAV25 now no longer shoots through penetrable materials.
Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
Performance gain found in static mesh rendering.
Detonation radius from grenade launcher explosions has been reduced.
Grenade launcher projectiles now have a minimum time before arming.
Electronic Arts is apparently doing its job in making sure that we get the best possible gaming experience from Battlefield 2. Now that's a software company. :-)
See you on the battlefield gents. Look for Gunnery Sergeant [PHI] nemesis_922.
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