Sony's PlayStation 3.
Nipping at the heels of Microsoft who just unveiled it's formidable Xbox 360 gaming console last May 12 (read my previous post here), Sony upped the ante with its May 16 press conference at E3, introducing its next-gen console, the PlayStation 3.
The PlayStation 3 flaunts its much hyped "Cell" processor, which consists of a 3.2 GHz 64-bit IBM PowerPC core and eight 32-bit "synergistic processor elements" or "SPEs." It also has 256 MB of XDR RAM running at 3.2 GHz for its main memory, and 256 MB of GDDR3 VRAM for its NVIDIA RSX chip running at 550 MHz. The previous generation PlayStation 2, if you can still remember, utilizes a proprietary "Graphics Synthesizer" graphics processor, while the original Xbox uses a custom NVIDIA NV2X GPU. The new Xbox 360, uses a graphics processor from ATI.
Optical storage comes in the form of a Blu-ray BD-ROM drive, and while it can accept a 2.5" hard disk drive with a capacity of up to 160 GB, it is still to be determined whether the Playstation 3 will ship with one as standard.
It was also confirmed that the PlayStation 3 will be downward compatible with existing PlayStation 2 games, though the degree of compatibility still remains to be seen.
For more pictures and technical details, read this article on 1up.com.
You may also want to check out this article about the game console competition brewing between Sony and Microsoft posted on ExtremeTech.
Expect to see the PlayStation 3 on store shelves by early to mid 2006.
|Console||CPU||Memory||Video||Hard Drive||Optical Drive|
|Sony PlayStation 3||"Cell" Processor - 3.2 GHz IBM PowerPC based core with 8 "Synergistic Processor Elements"||256 MB XDR RAM||550 MHz NVIDIA RSX (256 MB dedicated GDDR3)||Up to 160 GB||"Blu-ray" BD-ROM|
|Microsoft Xbox 360||3.2 GHz IBM PowerPC based||512 MB GDDR3||500 MHz Custom ATI (10 MB embedded DRAM)||20 GB||12x DL DVD-ROM|